Analysis: I want to design a videogame story to design it later when I am professionally capacitated.
Research: I had been analysing the structure of a videogame's story.
Specification: It will be an action-based game, where the action would be freely controled by the gamer's action.
Problem Solving: The game could be about a guy who is accidently involved on a fight, and by a series of events has to turn into someone strong enough to fight off the challenges he will have in the future.
Presentation: The character is a high schooler who, after trying to help someone, gets involved on a fight, but by that he started a gang war between two sides, and now it is the gamer's decition which side of the gangs he'll choose, and if he/she'll be just one more of the gang, or maybe you'll get to be the leader of it.
jueves, 11 de marzo de 2010
5 areas of design
1. videogames designning
2. software design
3. computer design
4. web design
5. industrial design
2. software design
3. computer design
4. web design
5. industrial design
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